tabvova.blogg.se

Xcom 2 collection ps4
Xcom 2 collection ps4











xcom 2 collection ps4

xcom 2 collection ps4

Instead, the variety here comes from the layout of power nodes in the layout of your captured alien vessel, where the special power-granting tiles might be accessible or near the end. There’s not a lot to the base-building this time, because you don’t have to worry much about adjacency in your flying aircraft carrier base. But again, you have to read the map and adapt. There are a lot of decisions to be made here, including where to expand, what resources to chase down, and what research projects to work on first. You’re in a race against the enemy, as it moves its victory counter up by building new facilities and making breakthroughs, and you destroy their structures and complete story objectives to move it back down, buying yourself more time. Starting from a random location, your mobile base has to stay ahead of the aliens by darting around the map making contact with resistance cells in various regions, collecting supplies, and launching raids against the aliens. “The completely redesigned world strategic map is also much more dynamic and replayable than in the previous game. They’re also fun to mess around with in the head-to-head multiplayer mode.

XCOM 2 COLLECTION PS4 HOW TO

Some of these aliens are absolutely vicious, and the AI usually knows how to use them effectively, especially on higher difficulty settings. But considering what they’re up against, they don’t feel overpowered. Augmenting those abilities with weapon upgrades is also excellent: I combined a Sharpshooter’s Killzone skill with a high-capacity ammo mod, which lets him take up to an incredible six reaction shots in one turn.

xcom 2 collection ps4

The Specialist’s remote hacking and healing abilities, for instance, sets them completely apart and introduces some interesting risk-reward opportunities, especially against robotic enemies.

xcom 2 collection ps4

XCOM’s easy to understand two-move-per-turn system returns, and while these five soldier classes may be similar in theme to their Enemy Unknown counterparts, they play very differently thanks to new and diverse ability sets. That’s fantastic, because not only is the AI displaying a rare will to survive, it gives you another thing to think about when engaging: leave no survivors, or the next fight might be harder. I can’t say I ever had a mission where I lost because the map wasn’t fairly laid out (though I definitely had some tough-to-cross stretches thanks to my use of explosives).Ībove: We play two missions with Firaxis.Plus, when you take out two of the three aliens in a group, the last one is sometimes smart enough to retreat and group up with another nearby group. Some missions have turn timers that force you to make risky moves, or to make a hasty retreat. Without knowing ahead of time where an objective will be or the location of the enemy, you’ll attack and defend, extract or kill VIPs, and blow things up. The same goes for the high-quality procedurally generated maps, and a good variety of mission types. Will you get incendiary grenades, which are great for disabling enemy special abilities and inflicting damage over time? Or poison rounds, which impair accuracy while also dealing steady damage? Or trace rounds, which increase accuracy on top of their other upgrades? You can’t count on anything, but you will get something, and having to adapt to make use of what’s available is a constant challenge. “Likewise, every time through the 20 to 30-hour campaign you’ll see a random assortment of weapon modifications, soldier stat boosts, special ammo and grenade types, psionic powers, bonuses for covering continents with your resistance network, and more.













Xcom 2 collection ps4